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Contest Archives • The DCC - August 26th, 2024

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



The word of the day is "epoch."



DCC Scoreboard



Sagharri 63 (+1)
wizyard 62 (+1)
Rithaniel 59 (+2)
netn10 57 (+5)
Indighost 56 (+1)
void_nothing 52 (+5)
CunningGabe 48
OneAndOnly 45 (+2)
Zemoo 41
Alchemist 37 (+3)
bravelion83 35
emily 11
marioguy3 7
KB52665 2




void_nothing, Rithaniel

Ivory Prize
Artifact Creature - Elephant (U)
Draft this card face up.
Other players draft cards face up as long as this card is face up.
Any time another player drafts a white card, you may turn this card face down. If you do, exchange ownership of this card with that card.
3/3
Votes: OneAndOnly (This is a very unique equipment and I love mini games), Alchemist ("if it is a nice day" is a wild line of text, I love it lol)

Gambler's Revolver 2R
Artifact (Rare)
Gambler's Revolver enters with a bullet counter on it.
At the beginning of each player's upkeep, that player rolls a six-sided die. If the result is less than or equal to the number of bullet counters on Gambler's Revolver, remove a bullet counter from it and it deals 7 damage to that player.
3: Put a bullet counter on Gambler's Revolver. Any player may activate this ability during their turn.
Votes: wizyard, void_nothing

HM: Indighost, Sagharri, Rithaniel, netn10. This is the other side of having such a high participation this month: choosing only two cards to vote for is much more difficult, but it's better like this.

Undermount Wizard 1W
Creature — Dwarf Wizard (U)
Whenever Undermount Wizard enters, exile target creature you control that's not a Cleric, Rogue, Wizard, or Warrior. Return that card to the battlefield at the beginning of the end step. When you do, choose one of those creature types. Put a +1/+1 counter on that creature, and that creature is the chosen type in addition to its other types.
"The kingdom of Undermount needs all kinds of talents to function properly."
1/3
Flavor note
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Undermount is one of the dwarven kingdoms on my custom plane of Rodiragg, which I think I've already mentioned. Undermount's territory is a network of tunnels and rooms excavated under the westernmost mountain range of Rodiragg. It's the same plane the dragoknights are from. I think I also mentioned one of them (the dragoknights, not the dwarves) by name: Brunn.
Votes: netn10 (should it be more fun with squad?), Alchemist (nice day to you, too!)
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Flight of Fancy - UG
Instant {U}
Target creature gets +3/+3 and gains flying until a land enters.
Well if you liked that have another!
Votes: netn10, Sagharri

Mage Tower Match 3R
Instant - Lesson (U)
Each player that controls a creature that dealt combat damage this turn creates a Treasure token.
If it is a nice day, untap each creature target player controls and goad them. (This turn is a nice day if no damage has been dealt to a player or permanent yet.)
netn10, Indighost

Thing Behind Curtain 4G
Creature — Horror (U)
Reach
Disguise 2gu
When this creature is turned face up, turn another target creature face down. (It is 2/2 creature.)
5/5
Votes: OneAndOnly, Rithaniel

Strixhaven Bursar 2
Artifact Creature - Wizard (U)
Ward 1
2, T: Choose instant, sorcery, Cleric, Wizard, Warlock, Shaman, or Druid. Reveal cards from the top of your library until you reveal a card of the chosen type, put that card into your hand, and put the rest on the bottom of your library in any order.
0/3
///
Registrar's Office 3
Artifact (U)
The first instant spell and first sorcery spell you cast each turn cost 1 less to cast.
Magecraft - Whenever you cast or copy an instant or sorcery spell, put a book counter on Registrar's Office.
T, Remove five book counters from Registrar's Office: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Votes: Alchemist, void_nothing

Foreboding
Creature - Incarnation R
Foreboding can't block or be blocked.
Foreboding enters the battlefield tapped with three stun counters on it.
When Foreboding leaves the battlefield, remove any number of counters from among creatures you control.
At the beginning of your upkeep, if Foreboding is in your graveyard and you control an Island and/or a Swamp, you may pay . If you do, remove a counter from target permanent.
5/1
Lords above, I can hardly choose!

Votes: Netn10, void_nothing
Note: OneAndOnly; with the first ability, can't it get stuck in an endless loop as the player you gift the treasure to can then USE that treasure to activate the ability again?

Kaleidoscopic Ray xr
Sorcery (R)
Cascade
~ deals X damage to any non-player target. If a non-red instant or sorcery spell was cast with ~'s cascade ability, it deals twice X damage to that target instead.

Statistics: Posted by Rithaniel1 month ago — Replies 9 — Views 286



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