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Contest Archives • The DCC - August 28th, 2024

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



The word of the day is "assignment."



DCC Scoreboard



Indighost 71 (+9)
Sagharri 68 (+2)
wizyard 67 (+4)
netn10 60 (+1)
Rithaniel 60
void_nothing 54 (+2)
CunningGabe 48
OneAndOnly 48
Alchemist 41 (+2)
Zemoo 41
bravelion83 37
emily 11
marioguy3 7
KB52665 2




Sagharri, Indighost

Double Agent B
Creature - Human Rogue Spy (U)
Double Agent's toughness is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Double Agent's power is equal to the number of creatures in your outlaw party. (Your outlaw party consists of up to one each of Assassin, Mercenary, Pirate, Rogue, and Warlock.)
*/*
Votes: Indighost, wizyard

Niko Aris, Monster Collector WU
Legendary Creature - Human Survivor (Mythic)
2W: Create a Shard token, then exile target creature until that Shard leaves the battefield. (It's an enchantment with "2, Sacrifice this enchantment: Scry 1, then draw a card.")
4U: Put a card exiled with a Shard into its owner's graveyard. If you do, Shards you control become copies of it until the beginning of the next end step.
2/2
Votes: Indighost, Alchemist

Creativity
Creature - Incarnation R
When Creativity enters the battlefield, you may put up to two land cards from your hand onto the battlefield tapped.
When Creativity leave the battlefield, sacrifice a land.
At the beginning of your upkeep, if Creativity is in your graveyard and you control a Mountain and/or a Forest, you may pay . If you do, add one many of any color. Until end of turn, you don't lose this mana as steps and phases end.
1/1
netn10, Indighost

Gentle Giant
Creature - Giant (R)
Lifetouch, Trample (Creatures with Lifetouch can assign less than lethal combat damage to creatures in combat)
At the beginning of each end step, put a +1/+1 counter on ~ for each creature delt damage by it this turn that didn't die.
3/6
Votes: Sagharri, Alchemist (remember italics for the reminder text though)

Thassa's Brightheart 1UR
Enchantment Creature — Merfolk Wizard (U)
Bestow 3{U/R}{U/R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Prowess
Enchanted creature gets +2/+2, has prowess, and is a Wizard in addition to its other types.
2/2
Indighost, wizyard

Arbiter of the End 3WW
Creature — Angel Advisor (M)
Flying
At the beginning of your end step, you may collect evidence 13. If you do, destroy all nonland permanents.
"Seek for redemption before it is too late as each crime will be judged."
4/5
Votes: Indieghost, void_nothing

Final Presentation 3BB
Instant- Lesson (U)
Each player that has taken damage this turn sacrifices a creature. You draw a card for each creature sacrificed this way.
If it is a nice day, you may sacrifice a creature you control. Draw cards equal to the sacrificed creature's mana value. (This turn is a nice day if no damage has been dealt to a player or permanent yet.)
Votes: Wizyard, Void_Nothing

Tolerian Archive Organizer 4
Artifact Creature - Construct (U)
The activated abilities of tokens you control cost 1 less to activate.
"Maps and journals go to the Cartography and Expeditions Department. Excess harvests are to be directed to the kitchens and freezers. Recovered tomes and scrolls should be put in the drop bin for the Translation and Decryption Club."
2/4
Votes: wizyard, Indighost (although I sort of wish it set X=3)

Festival of Lustration 2{G/W}{U/B}
Instant (R)
Morbid - When you cast this spell, if a creature died this turn, copy it up to two times. You may choose new targets for the copies.
Exile up to one target artifact or enchantment. Put a +1/+1 counter on up to one target creature. Target player gains 3 life. Each player draws a card.

Statistics: Posted by Rithaniel1 month ago — Replies 8 — Views 595



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