Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Mythology name of the day: Acala
DCC Scoreboard
Alchemist 55 (+1)
Indighost 54 (+1)
void_nothing 49 (+2)
bravelion83 47 (+3)
wizyard 46 (+2)
Sagharri 44
netn10 44 (+6)
Rithaniel 39 (+1)
EsperCormorant 1
Indighost 54 (+1)
void_nothing 49 (+2)
bravelion83 47 (+3)
wizyard 46 (+2)
Sagharri 44
netn10 44 (+6)
Rithaniel 39 (+1)
EsperCormorant 1
Votes: bravelion83, void_nothing
Frontline Coordination Unit
Legendary Artifact - Vehicle (Rare)
At the beginning of your end step, if Frontline Coordination Unit is untapped, put a +1/+1 counter on target creature you control. Otherwise, each player draws a card.
Crew 1
3/2
Votes: netn10, Alchemist
Noble Sentiments
Enchantment (R)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
The first time each turn you would lose life, you lose that much life minus 1 instead,
The first time each turn you become the target of a spell or ability an opponent controls, counter that spell unless its controller pays .
Votes: netn10, bravelion83
Katir and Hysis
Legendary Creature - Human Elf Artificer (M)
Haste
, : Create a tapped token that is a copy of target artifact with a mana ability.
Whenever you trigger or activate the mana ability of an artifact source you control, target creature you control gets +1+1 until end of turn.
"Do what you love" -K "Love what you do" -H
2/2
Votes: Indighost, wizyard
The CR say that any permanent can be saddled, not just creatures.Mechanical CowCR(DSK) quoteShowHide702.171. Saddle
702.171a Saddle is an activated ability. "Saddle N" means "Tap any number of other untapped creatures you control with power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."
702.171b Saddled is a designation that has no rules meaning other than to act as a marker that spells and abilities can identify. Only permanents can be or become saddled. Once a permanent has become saddled, it stays saddled until the end of the turn or it leaves the battlefield. Being saddled is not a part of the permanent's copiable values.
702.171c A creature "saddles" a permanent as it's tapped to pay the cost to activate a permanent's saddle ability.
Kindred Artifact — Vehicle Ox Mount (R)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This artifact becomes saddled until end of turn. Saddle only as a sorcery.)
As long as this artifact is saddled, it is an artifact creature and has vigilance.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This artifact becomes an artifact creature until end of turn.)
As long as this artifact is crewed, it has lifelink.
2/4
Rithaniel, netn10
Votes: netn10, wizyard
Gate to the Flame
Land - Gate M
Gate to the Flame enters the battlefield tapped.
: Add .
, Sacrifice another land: Add , , or . You gain 3 life.
, : Exile all permanents, hands, and graveyards. Each opponent's life total becomes 10. Your life total becomes 1.
Votes: Bravelion, Void_Nothing
Spinferno
Sorcery (U)
Rebound
~ deals X damage to any target non-player target.
When you exile ~ to its rebound ability, note the value of X. When ~ is cast from its rebound trigger, X equals the noted value.
Statistics: Posted by void_nothing — 3 weeks ago — Replies 7 — Views 126