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Contest Archives • The DCC - May 30th, 2024

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Coming up on the end of the month quickly.



DCC Scoreboard



Sagharri 87 (+2)
Rithaniel 84 (+2)
netn10 76 (+1)
bravelion83 74 (+5)
folding_music 45 (+1)
archemediesx 38 (+1)
Kwanyeegor-ii 13
JovialJovian 4
void_nothing 1
Votes: folding_music, Sagharri

Pyramid Scheme WB
Enchantment (Rare)
WB, Pay 1 life, Tap an untapped creature you control: Create a 1/1 green and white Citizen creature token and put an investor counter on it.
Tap an untapped creature creature you control with an investor counter on it: Create a Treasure token and remove an investor counter from the tapped creature.
When Pyramid Scheme leaves the battlefield, sacrifice all Treasures you control.
Rithaniel, ArchemediesX
Votes: netn10, bravelion83

Clear Skies 1U
Enchantment (U)
Flash
When Clear Skies enters the battlefield, untap all creatures with flying you control.
Whenever you untap one or more creatures with flying, scry 2.
Votes: bravelion83, Sagharri

Voice of Sinew and Salt
Instant C
As an additional cost to cast this spell, sacrifice a creature.
Voice of Sinew and Salt deals damage to target attacking creature equal to the sacrificed creature's power if , , and/or was spent to cast this spell. You draw two cards if , , and/or was spent to cast this spell.
Votes: Rithaniel , bravelion83

Center of Attention W
Enchantment — Aura (C)
Enchant Creature
When Center of Attention enters the battlefield, light up the night.
As long as enchanted creature is your party alpha, it gets +1/+1 for each other euphoric creature you control and has lifelink.
I know, I am really amazing aren't I.
Light up the night emblem & rules text
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1.If you choose a creature that isn't already your party alpha, put a +1/+1 counter on it. It becomes euphoric.
Your party alpha is legendary and it can't be blocked by creatures with power 2 or less.
2.Your party alpha has ward 2.
3.Whenever your party alpha attacks, you may search your library for a Bar card, reveal it, put it into your hand, then shuffle.
4.Whenever your party alpha attacks, it deals X damage to any target and you gain X life, where X is the number of attacking euphoric creatures you control.


As you light up the night, you get an emblem named The Night if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become or remain your party alpha.
• You can light up the night even if you don't control a creature.
• Each time you light up the night, you must choose a creature if you control one.
• The Night gains its abilities in order from top to bottom.
• Each player can have only one emblem named The Night and only one party alpha at a time.

Statistics: Posted by Rithaniel3 weeks ago — Replies 8 — Views 294



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