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Contest Archives • New Challenge Every Day - June 30th: References to players losing the game

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Today's Challenge: References to players losing the game

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
EsperCormorant 87 (+3)
shullz 66 (+6)
netn10 65 (+1)
void_nothing 60 (+2)
xyz1Official 49 (+3)
somedue1019 37 (+1)
Arksight101 28 (+1)
KB52665 24
folding_music 20
Alchemist 15 (+1)
JovialJovian 13
Komandon 11
Peazful 9
Wren 4
AntGamerG0D 3
V200 3
HexBolt0505 3
LandellXil0cent 2
Theplanesmaster 1
OneAndOnly 1
Darkfire1793 0
Hello_There 0
.::Note of the Day::.

.::Yesterday's Submissions::.

Bounty counters
Votes: netn10, shullz

Cornered Target
Creature - Human Noble (U)
Cornered Target enters the battlefield with a bounty counter on it.
When Cornered Target dies, if it had a bounty counter on it, each opponent draws a card and gains 2 life.
Sacrifice a Treasure: remove a bounty counter from Cornered Target.
"No, wait! I'll pay you double! Triple!"
3/4

Next: Lands that don't enter tapped
Votes: shullz, somedue1019 ( the new counter types, Somedue1019!)

IIW: A new keyword ability
Votes: Alchemist, EsperCormorant



IIW: A card with the Enrage mechanic.
Votes: shullz, void_nothing

Close and Personal 1R
Sorcery (Common)
Target creature becomes the most wanted. Put a bounty counter on it. Then, up to one other target creature you control fights it. (Whenever the most wanted creature dies, the player who killed it draw cards equel to the amount of bounty that creature has. Only one creature at a time can be the most wanted.)
"Clara paid me top money to tell you this: 'My husband won't be forgotten. You will.'"

IIW: A mechanic like "suspect" from Murders at Karlov Manor
Votes: xyz1Official, shullz

Warrant Deliverer
Creature- Human Advisor Mercenary (R)
: Target player puts a bounty counter on a creature they control.
: Put a bounty counter on each Outlaw.
Whenever a creature with a bounty counter on it dies, you create a Treasure token for each bounty counter on it.
2/4
"Don't shoot the messenger."

IIW: Energy Counters (Hard mode: No jeskai, izzet, boros, azorious, or artifacts)
Votes: EsperCormorant, xyz1Official



I'm now contemplating building either a Chevill or Mathas Commander deck.

IIW: Experience counters
Votes: xyz1Official, shullz



IIW: Counters that could also go on players
Votes: void_nothing, shullz

IIW: "At the beginning of your [step that isn't upkeep or end step]"
Votes: EsperCormorant, Arksight101

Miasmatic Assassin B
Creature - Phyrexian Assassin (R)
T: Put a bounty counter on target creature.
X, T: Each creature with a bounty counter on it your opponents control gets -X/-X until end of turn.
Business is good for assassins in the Dross: Every Steel Thane wants six other Steel Thanes dead.
1/1

IIW: Creature - [Something] Beast

Statistics: Posted by void_nothing3 weeks ago — Replies 8 — Views 163



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